Bet ya didn’t know this was being made in Pakistan too, didja??
A co-worker, Absar Ansari (theabsar[at]yahoo[dot]com), designed this video game using DirectX, in his spare time. The 3D engine was made by Absar himself. The models and textures were done by another co-worker, Saqib Hussain. It was supposed to be a simulation, but turned into a fun little game complete with scoring and menu system. It still needs some polish and when its finished, you’ll be sure to find it on this site.
The game has good physics, shadows, and dynamic objects. In fact the whole idea is to have a dynamic environment with stuff that you can blow up. Objects react very nicely to explosions. Trucks jump and rattle if you shoot at them. Roofs fall off if you hit the pillars. Even the missiles you shoot have physics governing them. If you’re descending while you shoot a missile, it may hit your own craft, and bounce off on a different trajectory.
The helicopter controls are very authentic and are a good demonstration of the game’s physics. You have to pilot your chopper using the opposing forces of the rotor and gravity. Keep moving in one direction and your machine can gain a lot of momentum, maybe even go out of control. You have to turn the rotor in the opposite direction to stabilize. All this physics lets you do some pretty cool maneuvers. While it can get tricky, its an awesome feeling when you find out how to hover the chopper in one spot!
From what I’ve played, its a great effort and a must play for all gamers, especially simulation buffs.
I’ll have more when its finished. Until then here are some more shots.
By the way, we’re looking for a name to give this game. If you have anything to suggest, leave it in the comments.








